4 In A Row (Smiley)

Not specified

$16.90 Sale price

Regular price $16.90

INTRODUCTION

 

The classic game that tests your ability to be one step ahead of your opponent. The board detaches from the base and clips into the base flat for easy storage. First to connect four wins. It’s a great strategy game! Be the first player to get four of your coloured checkers in a row horizontally vertically, diagonally or in a diamond formation. The first player to do this 7 times WINS the game!

 

 

 

HOW TO PLAY

  1. Decide who will be home team. Away team player begins first.

  2. Players will alternate turns after playing a checker. On your turn, drop one of your checkers down ANY of the slots in the top of the grid. Make sure the retaining lever is positioned so that the bar prevents the checkers from falling through the grid.

  3. Play alternate until one player get FOUR checkers of his/her colour in a row or diamond. The Four in a row can be horizontal, vertical, diagonal or in a diamond formation.

  4. The diamond must contain the opposing players team checker in the center. When one player has four in a row or a diamond, they have won that round.

  5. Clear the board by sliding the retaining lever and award one point on the scoreboard to the winner. The next round begins with the player who lost the previous round starting first.

 

RECOMMENDED AGES

For children ages 3 and up

 

INTRODUCTION

 

The classic game that tests your ability to be one step ahead of your opponent. The board detaches from the base and clips into the base flat for easy storage. First to connect four wins. It’s a great strategy game! Be the first player to get four of your coloured checkers in a row horizontally vertically, diagonally or in a diamond formation. The first player to do this 7 times WINS the game!

 

 

 

HOW TO PLAY

  1. Decide who will be home team. Away team player begins first.

  2. Players will alternate turns after playing a checker. On your turn, drop one of your checkers down ANY of the slots in the top of the grid. Make sure the retaining lever is positioned so that the bar prevents the checkers from falling through the grid.

  3. Play alternate until one player get FOUR checkers of his/her colour in a row or diamond. The Four in a row can be horizontal, vertical, diagonal or in a diamond formation.

  4. The diamond must contain the opposing players team checker in the center. When one player has four in a row or a diamond, they have won that round.

  5. Clear the board by sliding the retaining lever and award one point on the scoreboard to the winner. The next round begins with the player who lost the previous round starting first.

 

RECOMMENDED AGES

For children ages 3 and up